Caught by an unseen force, Sonic survives his fall (cause never mind burning up on entry into the atmosphere – but I’m not a man of science and this has all made enough sense so far to my feeble mind), but injures a small creature, giving him amnesia. With the planet in fragments, Eggman ejects Sonic into space, hurdling towards the Earth. Due to Sonic being captured in the machine firing the laser with the Chaos Emeralds powering it, Sonic is corrupted by Dark Gaia and transformed into a “Werehog” with the emeralds drained of their power. The Blue Blur’s longtime rival, Dr Eggman’s latest plot sees him shattering the Earth into seven pieces with a giant space laser to release the evil eternal entity Dark Gaia to help him take over the world. The story opens with the most glorious cinematic to ever kick off a story, right up there with the opening to Super Smash Bros Melee. Both are completely different in how they handle and stage design, with the only shared assets being the story and locations, although the Wii/PS2 is missing two stages.
#Sonic unleashed sonic the werehog ps3#
Sonic Unleashed had two versions release, the HD version for PS3 and XBOX 360 and the Wii/PS2 version. But there was always a chance it could pay off.
#Sonic unleashed sonic the werehog series#
And arguably, given the state of the series with the previous games, that was way too big a risk to take. And then they thought “Screw it, let’s make him a werewolf.” Apparently, the developers and game’s director wanted to surprise fans and still keep them on their toes with what to expect. In 2008, we saw the release of Sonic Unleashed, a game that skipped the gimmicks and focused on giving people what they knew Sonic for, breakneck speed and a radical vibe pulsating through it. But after the release of the edge fest Shadow the Hedgehog and the embarrassment that was the 15 th anniversary headlined by the infamous Sonic ’06, it was becoming clear that Sega were dangerously close to killing the franchise if they missed their next swing.
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